COSMOPROF 2026 / TEMPORARY PROJECT PAGE
currently: online

BLUCINELAB

Spatial image systems for exhibition, cinema and live environments.

BluCineLab develops visual structures where image, space, sound and perception are treated as one system.

Format Installation
Core Reflective cube
Field Mediterranean set
Material Image / Sound

Not an agency. A constructed visual structure.

Visual research, production discipline and perceptual construction.

BluCineLab works across cinema, installations, immersive environments and narrative systems.

Each project is approached as a built condition: concept, visual rhythm, atmosphere, technical execution and perceptual effect.

The goal is not to decorate space, but to organize image, sound and matter into a coherent experience.

Cosmoprof 2026 / Cube system

Live installation built through reflection, projection, contrast and spatial perception.

A reflective golden cube placed within a Mediterranean scenic field, with internal projections of Marco Glaviano imagery and a layered sound structure unfolding between interior immersion and exterior perception.

Format Immersive installation
Spatial core Reflective golden cube
Environment Mediterranean scenography
Image material Marco Glaviano projections
Sound logic Internal / external layering
Perceptual key Reflection / distortion / contrast

Object, environment, material.

Three coordinates defining the installation logic.

Object

Reflective cube

Geometric core conceived as a mirror body, a chamber and a perceptual threshold.

Environment

Mediterranean field

Earth, cactus, olive tree and warm matter set against the cool structure of the fair.

Material

Image / sound / distortion

Photography, layered sound and reflective surfaces organized as one visual system.

People, roles, structure.

Core contributors, collaborators and project context.

Project

Activation

Sonia Giudici

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Project activation

Creative production

Anton Likht

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Direction, visual system

Federico Basagni

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Visual production, cube content

Sound

Edoardo Rimoldi

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Internal sound (cube)

Odeon

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External ambient sound, collaborative composition

Eugenio Distante

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External ambient sound, collaborative composition

Additional contribution

Ivan Petralia

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AI visual fragment

Context

Gaetano La Mantia

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Project collaboration

Contemporary Concept

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Context and support

Working note

Reflection / distortion / geometry
Earth / vegetation / atmosphere
Image / sound / spatial perception

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Collaborations, installations, audiovisual production, visual systems, scenographic environments and cultural projects.